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Biome Encyclopedia

Ecosystems that rewrite the rules — modifiers and hazards from the live data.

Fertile Ground

Verdant Hive

enemy HP ×0.9 · enemy speed ×1.12

Hazard — Spore Bloom: The hive blooms — the swarm surges forward.

Rot

Necrotic Mire

enemy HP ×1.08 · enemy speed ×0.96 · biomass ×1.08

Permafrost

Frostbound Reach

enemy HP ×1.12 · enemy speed ×0.86 · +5 armor · tower rate ×0.95

Hazard — Deep Freeze: Towers ice over — fire rate drops.

Wildfire

Ashen Warrens

enemy HP ×0.88 · enemy speed ×1.15 · enemy damage ×1.06

Hazard — Firestorm: A firestorm whips the swarm into a sprint.

Chitin

Carapace Wastes

enemy HP ×1.1 · enemy speed ×0.92 · +6 armor · biomass ×1.05

Hazard — Shellquake: The ground heaves — towers misfire.

Overcharge

Neural Expanse

enemy HP ×0.94 · enemy speed ×1.05 · enemy damage ×1.1 · biomass ×1.1

Hazard — Static Field: A static surge — the swarm jolts, towers stutter.

Eruption

Molten Verge

enemy HP ×1.12 · enemy speed ×0.88 · enemy damage ×1.1 · +4 armor · biomass ×1.06

Hazard — Eruption: A lava surge whips the slow siege into a charge.

Ionstorm

Tempest Reach

enemy HP ×1.1 · enemy speed ×0.94 · +3 armor · biomass ×1.05 · tower rate ×1.08

Hazard — Gale: A gale rips through — the swarm surges on the wind.

Bonechoke

Ossuary Fields

enemy HP ×1.05 · enemy speed ×0.92 · enemy damage ×1.05 · +6 armor · biomass ×1.1

Hazard — Bone Storm: Marrow dust chokes the guns — towers fire slower.

Lightless

Umbral Depths

enemy speed ×1.08 · biomass ×1.08

Hazard — Lightless Surge: The dark DEEPENS — the swarm pours through it.