Biome Encyclopedia
Ecosystems that rewrite the rules — modifiers and hazards from the live data.
Verdant Hive
enemy HP ×0.9 · enemy speed ×1.12
Hazard — Spore Bloom: The hive blooms — the swarm surges forward.
Necrotic Mire
enemy HP ×1.08 · enemy speed ×0.96 · biomass ×1.08
Frostbound Reach
enemy HP ×1.12 · enemy speed ×0.86 · +5 armor · tower rate ×0.95
Hazard — Deep Freeze: Towers ice over — fire rate drops.
Ashen Warrens
enemy HP ×0.88 · enemy speed ×1.15 · enemy damage ×1.06
Hazard — Firestorm: A firestorm whips the swarm into a sprint.
Carapace Wastes
enemy HP ×1.1 · enemy speed ×0.92 · +6 armor · biomass ×1.05
Hazard — Shellquake: The ground heaves — towers misfire.
Neural Expanse
enemy HP ×0.94 · enemy speed ×1.05 · enemy damage ×1.1 · biomass ×1.1
Hazard — Static Field: A static surge — the swarm jolts, towers stutter.
Molten Verge
enemy HP ×1.12 · enemy speed ×0.88 · enemy damage ×1.1 · +4 armor · biomass ×1.06
Hazard — Eruption: A lava surge whips the slow siege into a charge.
Tempest Reach
enemy HP ×1.1 · enemy speed ×0.94 · +3 armor · biomass ×1.05 · tower rate ×1.08
Hazard — Gale: A gale rips through — the swarm surges on the wind.
Ossuary Fields
enemy HP ×1.05 · enemy speed ×0.92 · enemy damage ×1.05 · +6 armor · biomass ×1.1
Hazard — Bone Storm: Marrow dust chokes the guns — towers fire slower.
Umbral Depths
enemy speed ×1.08 · biomass ×1.08
Hazard — Lightless Surge: The dark DEEPENS — the swarm pours through it.