ASSIMILATE
ENCYCLOPEDIA

Doctrine Codex

All 19 run commitments — three families, straight from the live registry.

Build Doctrines

Bend YOUR math — damage, cadence, integrity, economy. The enemy world stays honest; your rules change.

◇ AVAILABLE FROM RUN ONE

Glass Doctrine

Towers hit far harder, but the Nucleus is brittle.

⁂ UNSEALS AT STAGE 2

Swarm Doctrine

Go wide — every tower on the board buffs the rest.

△ UNSEALS AT STAGE 3

Ascetic Doctrine

Go tall — fewer towers, each devastating.

⚡ UNSEALS AT STAGE 5

Overclock Doctrine

Every tower fires 35% faster — but the starved economy bleeds a quarter of all Biomass.

⧉ UNSEALS AT STAGE 6

Cascade Doctrine

Status reactions chain into one another — pair statuses to combust.

⛨ UNSEALS AT STAGE 7

Bastion Doctrine

The Nucleus hardens (+60% integrity, +2 regen/wave); towers trade 15% damage. Outlast everything.

◈ UNSEALS AT STAGE 8

Resonance Doctrine

Your hero's class amplifies same-class towers, and a varied board pays off.

✥ UNSEALS AT STAGE 9

Vanguard Doctrine

The hero IS the weapon: +40% hero damage, abilities recover 20% faster; towers trade 15% damage.

Protocols

Reshape the ENEMY WORLD — spawn counts, monster stats, the endless ramp — and collect run-end reward premiums for surviving the warp.

⁙ UNSEALS AT STAGE 10

Swarm Protocol

FAR more enemies (×1.8 spawns) at little more than half health (×0.55). Rewards ×1.15 — feed the splash.

⬢ UNSEALS AT STAGE 12

Titan Protocol

Barely any enemies (×0.45 spawns) — each a monster: HP ×2.6, damage ×1.3, bounty ×2.2. Single-target rules.

≋ UNSEALS AT STAGE 14

Biological Frenzy

Everything moves 35% faster — and bleeds 40% more Biomass. Reaction speed becomes the build.

⌬ UNSEALS AT STAGE 16

Experimental Mutation

Every spawn has a 25% chance to arrive ELITE (random mutations). Loot rewards ×1.3.

∿ UNSEALS AT STAGE 18

Adaptive Evolution

The swarm evolves 50% faster with depth (Infinite ramp accelerated; +15% enemy HP & damage elsewhere). Rewards ×1.35.

◌ UNSEALS AT STAGE 20

Famine Protocol

The swarm starves YOU: enemies bleed barely half their Biomass (×0.55). Rewards ×1.6 — efficiency is the build.

☣ UNSEALS AT STAGE 22

Corrupted Genome

Much harder everything: HP ×1.6, damage ×1.5, spawns ×1.15, speed ×1.1 — pays +3 Gene Essence per wave and rewards ×1.5.

≫ UNSEALS AT STAGE 25

Velocity Protocol

A thinner swarm (×0.8) at breakneck speed (×1.6) — pure interception. Rewards ×1.35.

◉ UNSEALS AT STAGE 30

Overmind Protocol

The graduate exam: HP ×1.3, 12% elites, faster scaling AND movement. Pays +2 Essence per wave, rewards ×1.45.

Pacts

A sacrifice AND a payoff, signed together — both sides of the ledger on one signature.

⚉ UNSEALS AT STAGE 15

Pact of Blood

The Nucleus gives 30% of itself; every kill bleeds half again more Biomass (×1.5). Rewards ×1.2. Wounds pay.

⌖ UNSEALS AT STAGE 26

Predator's Wager

Towers hit 25% harder — but 18% of every wave arrives ELITE. Rewards ×1.3. Hunt the hunters.

How to play them — the Doctrine Guide →