Roadmap
What is live, what is next, and what is on the horizon.
This roadmap reflects current development priorities. Order and scope evolve with player feedback — the dev blog announces changes.
- NOW — LIVE
The living game
Campaign, Infinite, Boss Rush and Daily runs; 15 tower strains; 5 heroes with equipment and forks; Mega Boss raids; the Living Battlefield; the scored opening cinematic; expeditions; collections and prestige.
- NEXT
Deeper roster
New tower strains and heroes toward the long-term targets (100 towers / 30 heroes), more authored bosses and Mega organisms, and new biome ecosystems with bespoke terrain flora.
- SOON
Community & competition
Expanded daily leaderboards, replay theater sharing improvements, seasonal events, and community spotlight features on this site.
- PLANNED
Steam release
A Steam edition with achievements and cloud saves. Wishlist link lands on the homepage the day the store page is live.
- PLANNED
Mobile
iOS and Android builds — the game is already touch-first and portrait-native; the remaining work is store packaging and platform polish.
- EXPLORING
The far horizon
Co-op raid experiments, user-authored daily modifiers, and localization beyond EN/ES/PT.