Daily Run Guide
One deterministic seed per day, worldwide — same biome, same bosses, same modifiers for everyone.
The format
Every UTC day generates one seed: a rolled biome, a seeded boss roster, two gameplay modifiers and a constrained tower pool on the Conveyor. Everyone in the world plays the SAME run — the leaderboard is a pure skill comparison.
Approaching a daily
Read the modifiers before your first placement; they redefine what "good" means for the day. A constrained tower pool is a puzzle, not a punishment — the intended line is always in there. One clean attempt beats three tilted ones.
Climbing the board
Daily standings are verified by deterministic replay, so the board is honest — which means the players above you are simply making better decisions on the same seed, and you can learn from them directly: watch a top replay, note WHERE their first three towers went and WHEN they spent the hero ability, then re-express it in your own attempt. Streaks matter too: the daily pays a completion reward whether or not you chart, so the cheapest progression habit in the game is simply showing up.